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Advanced [show]


Dean Easton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a card on it. His black hair is drawn into a tight pony tail with a card scrunchie. He has several tiny jet earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Opinionated, Impeccable. Bonds: Rich, Mentor, Attractive. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Dean Easton, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 16 (+3)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Digby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Many dire rats want him driven away; and revenge

Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant, Criminal record. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Digby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. 1 Disguise kit.


Social Check DCs


Miles Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large black jacket. His hair is cut close to his head. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He hasn't been sleeping well lately.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Extrovert. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Carter

Voice: Hard of hearing, loud

Attributes [hide]

Miles Stanley, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)7 (-2) 9 (-1)16 (+3)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Raymond Atterton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown shirt with thin red vertical stripes and black pants. He has a small bristly mustache and wavy chestnut hair. He has several tiny sapphire earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: Raymond hails from a village terrorized by illithids. He has had some formal dancing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: Revenge.

Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Rich, Enemies. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Raymond Atterton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Gerard Stratford, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. His eyes, though not visible through his cowl, are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job, Criminal record. Occupation: Healer

Voice: Boston accent

Attributes [hide]

Gerard Stratford, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs

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