Hubert Kitchur, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a faded coat and loose pants complete with small hat. His moppish chestnut hair is in a traditional bowl cut. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal painting training, and achieved minor success. He has built up a small fortune and can afford his own way.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he is greedy
Ideals: Artistic. Flaws: Addict. Bonds: Enemies, Rich. Occupation: Soapmaker
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
Possessions: 100 gp.
Adelard Ramsey, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, grey, dusty cloak. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is heavily combed to the right. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Adelard will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Adelard was born the youngest of three triplets. He was an apprentice working in his father's forge. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Mason, and he later adopted a second son.
Motivation: Expand his business.
Ideals: Extrovert. Bonds: Job, Family. Occupation: Mason
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Bernard Fulton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is well dressed, constantly wearing a blue suit, yellow shirt, and white tie. He has dyed his greying black hair a little too much giving a sharp black color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: A rival would like him out of the picture; and to clean up the streets
Flaws: Impulsive. Bonds: Guardian, Nature, Adventurer, Criminal record. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 5 (-3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
Gilbert Lindsay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a black suit. His silver hair, when down, is lengthy. His eyes are green and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Gilbert is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Gifted from a young age, Gilbert studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to raise his children well; and revenge
Ideals: Gifted. Flaws: Ugly. Bonds: Family, Nature, Enemies. Occupation: Bounty Hunter
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp. Star ruby (1200 gp). Black opal (1200 gp). Aquamarine (1000 gp).
Gomory Peyton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses like a well dressed Shoemaker does. He has a silver handlebar mustache and slicked back silver hair. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. A gifted student he started as a Carpenter, but he got bored and became a Shoemaker. He has worked as a Shoemaker like his father before him.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Joker. Bonds: Job, Attractive, Adventurer, Poor. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. Brown-green garnet (60 gp). Rock crystal (30 gp). 1 Breastplate. 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.
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