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NPC Generator

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Advanced [show]


Geoffrey Deighton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy chestnut hair. His hazel eyes peer out from beneath his Stetson green hat.

Personality: He is witty, but his monotone delivery comes off as unnerving The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Geoffrey took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Joker, Gifted. Flaws: Depressed. Bonds: Military. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Geoffrey Deighton, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)15 (+2) 10 (+0)13 (+1)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Shane Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in collared shirts and wears a proper scarf over his head. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Shane hails from a village terrorized by illithids. He married young, but lost his spouse to illithids. He has recently gotten a pet goose that steals things from people.

Motivation: He wants revenge against illithids.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Criminal record, Enemies. Occupation: Butcher

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Dumph, Male Human Fighter 4
Medium (5'0") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Smoky quartz (40 gp).


Social Check DCs


Simon Gracey, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. His moppish silver hair is in a traditional bowl cut. His eyes are a pleasant gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing music.

History: He got into the Adventurer business at a young age. His childhood dream was to be a Merchant, but he was a colossal failure. He has never given up on his music dream.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Immigrant. Occupation: Adventurer

Voice: Eastern European accent

Attributes [hide]

Simon Gracey, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 11000 cp. 2 Alchemist’s fire.


Social Check DCs


Peter Blankley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear ponchos typically of a light white in addition to tight pants, marred by teas. He keeps his long golden hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His father raised him in a mountain cabin. He worked as a nervous Ruler and found it very stressful. He inherited the family business which he has now maintained for 2 years.

Motivation: He'd like to take his coworkers down a peg; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Ruler

Voice: growls and snarls, animalistic

Attributes [hide]

Peter Blankley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 17 (+3)11 (+0)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Hayes, Male Human [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his hand crossbow, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: Born in the north to a Server, Kyle learned a great deal about his father's area of expertise. A gifted student he started as a Courier, but he got bored and became a Server. He is untrained/undisciplined, which makes him dangerous.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Artistic. Flaws: Insane. Bonds: Job, Family. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Kyle Hayes, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 cp. Red garnet (140 gp). Zircon (50 gp). 1 Minor magic item.


Social Check DCs

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