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NPC Generator

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Advanced [show]


Alexandre Hackney, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a hunchback. He wears his hair in dreadlocks. His eyes are a pleasant green.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alexandre grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alexandre. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and he has decided he is irredeemable

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Hackney, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Roland Ramsay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His chestnut hair is greasy and uncared for. His fierce green eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the north. Brilliant and gifted he never wanted to apply himself. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and to unite with his brother

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Herbalist

Voice: Ums and uhs a lot

Attributes [hide]

Roland Ramsay, Male Human Fighter 5
Medium (6'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Cory Westbrook, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a yellow costume with the symbols of the sun god on his torso. He has wavy chestnut hair. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Cory was born in the south. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Mentor, Job. Occupation: Marshal

Voice: American accent

Attributes [hide]

Cory Westbrook, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 1300 sp.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Gifted from a young age, Ernest studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Logical, Gifted, Fighting. Flaws: Ugly, Shy. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Ernest Kensley, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 7 (-2)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Coral (140 gp). Red garnet (140 gp). 1 Minor magic item.


Social Check DCs


Justin Springfield, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting clothing which further accentuates his frame. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: Justin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a slaver, Justin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Merchant

Voice: Speaks with lips pursed

Attributes [hide]

Justin Springfield, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 16 (+3)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 3100 sp.


Social Check DCs

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