Trey Beverly, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is renowned for his bright green suits and hats and is in decent physical shape. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny topaz earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is harsh and unforgiving.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hasn't been sleeping well lately.
Motivation: Further expansion of business; and he would like to get married and retire
Flaws: Antagonistic, Insomniac. Bonds: Rich, Job, Has a crush. Occupation: Adventurer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2900 sp.
Justin Sheldon, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His long chestnut hair reaches down to his waist. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Justin hails from a village terrorized by orcs. His father was a soldier and died while he was still young. Justin was left his father's suit of armor and trained in its use and care. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: Someone believes him a fraud; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Enemies, Military. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Percival Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is greasy and uncared for. His violet eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mayor like his mother before him.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Nature, Job. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Anselm Gladstone, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.
Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Actor arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anselm's father didn't care for him much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Impeccable, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Actor
Voice: Shortens vowels
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Theobald Colton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. His black hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Theobald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Theobald. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Optimist. Flaws: Ugly, Insane, Disease. Bonds: Poor, Criminal record. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1900 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
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