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NPC Generator

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Advanced [show]


Dean Stapleton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel wide-brimmed hat and pastel clothes. His hair is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a very good compulsive liar and kleptomaniac.

History: He was born in a small island village. His childhood dream was to be a Bounty Hunter, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his sister; and regain custody of his son

Flaws: Sensitive. Bonds: Attractive, Criminal record, Nature, Job, Family. Occupation: Ploughman

Voice: French accent

Attributes [hide]

Dean Stapleton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)5 (-3) 11 (+0)11 (+0)
Skills Athletics +3, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Adelard Gyula, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. He carries with him a set of daggers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His brown hair is slicked back into a classic pompadour. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gifted from a young age, Adelard studied abroad. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Rich, Religious. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Adelard Gyula, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)7 (-2) 9 (-1)5 (-3)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Adelard Morton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is kept up in a ponytail inside a top hat. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. He has never given up on his painting dream.

Motivation: Regain custody of his son.

Ideals: Entrepeneur, Athletic, Artistic. Flaws: Addict. Bonds: Family. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Adelard Morton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 8 (-1)18 (+4)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


William Staurheim, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His hair is silver and very short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Flaws: Secretive, Ugly. Bonds: Mentor. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

William Staurheim, Male Human Fighter 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Investigation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nicholas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, he is not a threatening figure. His head has been shaved. His green eyes peer out from beneath his Stetson white hat.

Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Nicholas took refuge in the large cave and found the beat up falchion and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Find a way to reverse the transformation of his brother; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Family, Nature. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Nicholas Bradshaw, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 8 (-1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +0

Possessions: 35000 sp. Violet garnet (700 gp). Golden yellow topaz (700 gp). 1 Half-Plate. 1 Breastplate. 1 Masterwork Light wooden shield. 1 Chain shirt.


Social Check DCs

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