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Advanced [show]


Chad Compton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a card on it. His red hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Chad and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Poor, Family. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Chad Compton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 13 (+1)6 (-2)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing colorful clothing, dressed as a Fortune-teller. He sports a long white beard, and similarly colored long hair. This blue eyed northerner is not easily forgotten.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Drogo was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Human compassion; and to find somewhere to settle down

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Racist, Mundane. Bonds: Rich. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Drogo Royston, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Lewis Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in an above average manner. His black hair has been sun bleached extensively. His eyes are likewise brown.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Attractive, Family, Job. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Anderton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)11 (+0) 16 (+3)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 12000 sp. White pearl (50 gp). Malachite (12 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Kody Heiser, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses in collared shirts and wears a proper scarf over his head. He sports a long chestnut beard, and similarly colored long hair. He has amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Kody grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Shy, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Server

Voice: Nasally tone

Attributes [hide]

Kody Heiser, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Silk rope. 1 Silver holy symbol. 1 Small steel mirror.


Social Check DCs


Gomory Ramsey, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. He has a dull look in his amber eyes.

Personality: Gomory is depressed about a lot of things. He tends to be a nihilist. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Poor. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Gomory Ramsey, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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