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NPC Generator

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Advanced [show]


Gilbert Marston, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is blonde and curly. His hazel eyes dart from person to person.

Personality: Gilbert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Gilbert studied abroad. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Layabout they were divorced and he won custody of their daughter. He worked as a Servant, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and doesn't want to be a servant and was forced into it by his family

Ideals: Athletic, Artistic, Gifted. Flaws: Racist. Bonds: Family. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Gilbert Marston, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. Rose (60 gp).


Social Check DCs


Arnold Bradford, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems. His silver hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Rich, Nature, Attractive. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Arnold Bradford, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)11 (+0) 14 (+2)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Adelard Blakeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His red hair and beard is wavy and long. His ears are large.

Personality: He has always had a great fascination with Human culture. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Criminal record, Family, Rich. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Adelard Blakeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Patrick Morley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He wears his black hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a minor phobia of water and hates getting wet.

History: The child of a Sailor, who enjoyed hunting, Patrick was taken on many hunting expeditions. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He left for the west, certain he would find work there.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Selfish, Fearful. Bonds: Attractive, Immigrant, Nature, Debt. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Morley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 12 (+1)9 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. His head has been shaved. He has a tattooed face.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and to get a good night's sleep

Ideals: Athletic, Gifted, Logical. Flaws: Ugly, Racist, Insomniac. Occupation: Gardener

Voice: Old Prospector

Attributes [hide]

Gunter Marlee, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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