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NPC Generator

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Advanced [show]


Kyle Acton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a red costume with the symbols of death on his torso, and is pretty ugly. His black hair and beard is wavy and long. His violet eyes are passionate and lively.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Insane, Selfish. Bonds: Rich. Occupation: Mason

Voice: Old Prospector

Attributes [hide]

Kyle Acton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)13 (+1) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 sp.


Social Check DCs


Frederick Sherwood, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely green suit with red socks and a vest with buckled shoes and is in decent physical shape. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Frederick grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist, Extrovert. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Speaks like tongue is numb

Attributes [hide]

Frederick Sherwood, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Eye agate (4 gp). 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Trey Barney, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is long and white with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 3 years.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Joker, Logical. Bonds: Attractive, Mentor. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Trey Barney, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 600 sp. Large well-done wool tapestry (300 gp). Solid gold idol (900 gp). 1 Half-Plate. 1 Buckler. 1 Banded mail.


Social Check DCs


Gunter Clayton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He is dressed in earthy colors with a yellow and brown handkerchief worn on his left side, and his gloved hand is found clutching a sickle. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gunter was raised in a hard working conservative environment. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Merchant for the past few years.

Motivation: Wants to raise his children well; and doesn't want to be a merchant and was forced into it by his family

Ideals: Disciplined. Flaws: Impulsive, PTSD. Bonds: Job, Family. Occupation: Merchant

Voice: Sore throat, cough

Attributes [hide]

Gunter Clayton, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)18 (+4) 13 (+1)11 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Auran, Celestial, Orc
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 31000 sp.


Social Check DCs


Anselm Westbrook, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his brown robe and has his kukri always slung over his shoulder. He has no hair. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Actor business at a young age. Anselm was born on a far western forest where he grew up under the tutelage of his mother, an expert Actor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Job, Immigrant. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Anselm Westbrook, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)9 (-1) 12 (+1)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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