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NPC Generator

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Advanced [show]


Gerard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. His feathered hat is riddled with cuts and holes. His thin eyebrows rest above his beady green eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He inherited the family business which he has now maintained for 2 years.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Gerard Wordsworth, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)11 (+0) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 50 pp. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Godfrey Watson, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his golden hair up. He has violet eyes and a violet hat with a red feather.

Personality: He is happy with his job as a Spice Merchant. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: Godfrey hails from a village terrorized by giants. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is greedy

Bonds: Rich, Job, Adventurer, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Godfrey Watson, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 5000 cp. Violet garnet (200 gp). 1 Minor magic item.


Social Check DCs


Anthony Wheatley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a blue coat over a white low-cut shirt, and a broad hat upon his head. He has wavy brown hair. His blue eyes peer out from beneath his broad blue hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. Anthony was born on a far western forest where he grew up under the tutelage of his mother, an expert Sellsword. He has achieved small success as a Sellsword.

Motivation: Wants to work out more often; and balancing his hectic life and new sellsword responsibilities is difficult

Ideals: Athletic. Flaws: Disease, Addict. Bonds: Immigrant, Job. Occupation: Sellsword

Voice: Hard of hearing, loud

Attributes [hide]

Anthony Wheatley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Blue sapphire (400 gp). 1 Simple lock.


Social Check DCs


Dean Colton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His red hair is smooth and relatively long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Dean isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He plays an instrument quite well.

History: He is a Jackalwere in disguise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Artistic. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Ploughman

Voice: Squeaky

Attributes [hide]

Dean Colton, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Balimaar Hackney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears an entirely brown suit with yellow socks and a vest with buckled shoes. He wears a colorful flower in his white hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is skeptical of what others tell him and is slow to trust.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He struck the Tanner job and began his own company from there.

Motivation: To be a Actor again.

Flaws: Shy, Disease. Bonds: Attractive, Job, Rich. Occupation: Tanner

Voice: Stutters

Attributes [hide]

Balimaar Hackney, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 400 gp. Aquamarine (600 gp). Jet (80 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs

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