Lance Barlow, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He has a long silver beard with little hanging trinkets. His fierce gray eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the north, but his parents moved at a very young age to the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the north, certain he would find work there.
Motivation: Seeks redemption; and he wants to meet his childhood hero
Ideals: Passionate. Bonds: Attractive, Immigrant, Adventurer, Criminal record. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +4
Possessions: 30 pp. Deep blue spinel (800 gp). Aquamarine (800 gp). Blue quartz (4 gp).
Wymar Gracey, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely white suit with blue socks and a vest with buckled shoes, and sports empty pouches on his belt. With bright red hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Bonds: Attractive, Military, Rich, Nature. Occupation: Mortician
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
Peter Wharton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He is bald on top and has large silver tufts of hair around his ears. He wears crescent spectacles with a black brim.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: He was born in the east. His druidic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Poor, Guardian, Immigrant. Occupation: Mason
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Trey Clive, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting violet shirt and pants. His hair is short and white. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and money/treasure
Ideals: Artistic. Flaws: Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Mayor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
John Pinkerton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears black leather gloves, a black jacket, and tight pants. He has dyed his greying red hair a little too much giving a sharp red color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He speaks before he thinks and is too direct. He is obsessed with his god.
History: He was born blind and as such lacked many opportunities for work. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.
Motivation: Retire the richest man in the south; and to reunite with his absent father
Ideals: Entrepeneur. Flaws: Impulsive, Disease. Bonds: Religious, Family. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Blue quartz (6 gp). Black star sapphire (900 gp). Red-brown spinel (140 gp). 1 Masterwork Light wooden shield. 1 Darkwood Shield. 1 Darkwood Shield.
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