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NPC Generator

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Advanced [show]


Diggory Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is short and auburn. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Diggory is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in a small forest village. Diggory liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge.

Flaws: Depressed. Bonds: Poor, Family, Nature, Enemies. Occupation: Actor

Voice: Pronounces difficult words wrong

Attributes [hide]

Diggory Cornish, Male Human Fighter 4
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 21000 sp. 1 Minor magic item.


Social Check DCs


Trym Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple red robe with white stripes complete with hood. His golden hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and he wants revenge against drow

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Enemies. Occupation: Stableman

Voice: Jamaican accent

Attributes [hide]

Trym Badger, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)8 (-1) 11 (+0)7 (-2)
Skills Acrobatics +1, Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Deep blue spinel (700 gp). Rhodochrosite (16 gp). Fiery yellow corundum (500 gp).


Social Check DCs


Roger Garfield, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His auburn hair is heavily combed to the left. He wears a mask on his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 5 years.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Flaws: Impulsive. Bonds: Attractive, Job, Family, Immigrant. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Roger Garfield, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp. Onyx (50 gp). Silver pearl (50 gp). Sard (50 gp). 1 Disguise kit. 1 Masterwork manacles. 1 Superior lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Adam Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He wears his red hair down. His face is covered beneath a completely black helmet.

Personality: He is a Knight first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Knight and found it very stressful. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: Further expansion of business.

Flaws: Impulsive. Bonds: Attractive, Job, Religious. Occupation: Knight

Voice: Dark and ominous

Attributes [hide]

Adam Tinley, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)16 (+3) 17 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Druidic, Celestial
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 100 gp. White opal (500 gp). 1 Minor magic item.


Social Check DCs


Dustin Livingstone, Male Human [Permalink]

Personal [hide]

Description: He typically wears pastel cloth garments or leather armor. His hair is short and black. His ears are large.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Detective

Voice: Dark and ominous

Attributes [hide]

Dustin Livingstone, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)6 (-2) 7 (-2)17 (+3)
Skills History +0, Persuasion +5
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Carnelian (70 gp).


Social Check DCs

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