Conrad Law, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright chestnut hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Blacksmith father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Professionalism, Fighting. Flaws: Disease. Bonds: Rich, Nature. Occupation: Roofer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +5
Possessions: 500 gp. 1 Good lock. 1 Climber’s kit. 1 Masterwork Artisan’s tools. 1 Superior lock.
Manfred Fulton, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a tan vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by beers. He wears his white hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He misses his home and complains about the freezing weather, even in summer.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A freak accident while working with his Ploughman mother left him crippled. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 30 pp. Blue sapphire (800 gp).
Simon Ainsley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a long blonde beard with little hanging trinkets. His eyes are likewise violet.
Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Gifted from a young age, Simon studied abroad. After coming to the age of reason, Simon took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Knight like his father before him.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Bertram Barlow, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His brown hair is greasy and uncared for. His hazel eyes are slightly larger than normal.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Around other people he will do his best to conceal his emotions and appear jolly.
History: A powerful brothel owner made him what he is. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Mentor. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 200 gp.
Gunter Stratford, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He dresses like a well dressed Fortune-teller does, and his gloved hand is found clutching a club. His golden hair and beard is wavy and long. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a font of random trivia from the lore and stories he has discovered
History: He was born to loving parents in a slum to the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3200 sp. Lapis lazuli (4 gp). Freshwater pearl (4 gp).
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