Adam Springfield, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. His tied-back hair is brown. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He has always had a great fascination with Human culture. He is able to make almost anything out of random pieces of junk.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Nature. Occupation: Actor
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 800 gp. Alexandrite (1400 gp). Fire opal (1500 gp). Rich purple corundum (1500 gp). Red spinel (120 gp).
Gilbert Darby, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. His long brown hair reaches down to his waist. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Addict. Bonds: Attractive, Slave, Job. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 5 (-3) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 15000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
Peter Quinton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears green trousers with pastel and brown striped suspenders. He wears various colorful collared shirts. His chestnut hair is knotted and matted. His hazel eyes dart from person to person.
Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born in the south, but his parents moved at a very young age to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He inherited the family business which he has now maintained for 15 years.
Motivation: To protect his home; and he is unsatisfied with his job
Ideals: Impeccable, Entrepeneur. Bonds: Immigrant, Job, Guardian. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 17000 sp. 1 Healer’s kit.
Dustin Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a card on it. His red hair and beard is wavy and long. His amber eyes dart from person to person.
Personality: Dustin is depressed about a lot of things. He tends to be a nihilist. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has never given up on his painting dream.
Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Slave, Enemies. Occupation: Priest
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item.
Godfrey Cromwell, Male Human [Permalink]
Personal [hide]
Description: This man wears a fine chain shirt which he covers with blue colored cloaks and clothing. He is muscular with a powerful set of arms. He wears a feathered hat to cover his moderate length white hair. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To end his boredom; and he is content
Flaws: Addict, Mundane. Bonds: Attractive, Enemies, Family. Occupation: Unemployed
Voice: Thin and wheezing
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 48000 sp. Star rose quartz (30 gp). Deep blue spinel (500 gp). Smoky quartz (30 gp). Azurite (10 gp). 1 Minor magic item.
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