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NPC Generator

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Advanced [show]


Patrick Kitchur, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a blue tunic with red highlights, and long pastel pants that bunch up around his shoes. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He comes from a rich southern family. He has had some formal singing training, and achieved minor success. He has built up a small fortune and can afford his own way.

Motivation: He seems to be bored by most things; and he has money and likes to spend it

Ideals: Justice, Pacifist, Artistic. Flaws: Insane, Mundane. Bonds: Rich. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Patrick Kitchur, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 15 (+2)13 (+1)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. Blue star sapphire (500 gp). Peridot (70 gp).


Social Check DCs


Guy Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and has a large grey mantle and cape that has been intricately interwoven into his black robe. His red hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is witty, but his monotone delivery comes off as unnerving He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mason mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Joker, Logical. Flaws: Ugly, Disease, Insomniac. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Guy Jacobs, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 8 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Chalcedony (70 gp). Alexandrite (500 gp). Obsidian (6 gp). Carnelian (70 gp). 1 Minor magic item.


Social Check DCs


Heward Atterton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. He wears his golden hair up. His amber eyes peer out from beneath his wide-brimmed white hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of giants once and for all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Heward Atterton, Male Human Fighter 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)15 (+2) 18 (+4)9 (-1)
Skills Perception +7, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 30000 cp. Tourmaline (100 gp). Smoky quartz (30 gp). Blue sapphire (1400 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Fidget, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear white tank tops with grey pants. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, PTSD. Bonds: Nature. Occupation: Painter

Voice: Mousy voice

Attributes [hide]

Diggory Fidget, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 18 (+4)6 (-2)
Skills Acrobatics +3, Deception +0
Senses Passive Perception 14
Languages Common, Celestial, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +0

Possessions: 2500 sp.


Social Check DCs


Shane Ansley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A true patriot, Shane would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shane took refuge in the ruined castle and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Shane Ansley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)18 (+4) 10 (+0)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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