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NPC Generator

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Advanced [show]


Shane Home, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. His white hair is smooth and relatively long. His hazel eyes peer out from beneath his feathered white hat.

Personality: Calm and collected, he is a well trained Gardener. He has a small toy that he constantly fidgets with.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He has achieved small success as a Gardener.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Addict. Bonds: Job, Poor, Slave. Occupation: Gardener

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Home, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Conrad Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with red colored cloaks and clothing. He is physically well-built. He has moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Glassblower arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Wakefield, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Religion +5, Stealth -1
Senses Passive Perception 11
Languages Common, Gnoll, Auran, Giant
Attacks Melee +0 / 1d8-2, Ranged -1 / 1d8-3, Grapple -2

Possessions: 200 gp. Golden pearl (100 gp). Rhodochrosite (5 gp). Deep green spinel (100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Kody Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fitting clothing which further accentuates his frame. He has a long golden beard with little hanging trinkets. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with singing.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Joker, Artistic, Gifted, Justice. Bonds: Attractive, Rich. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Kody Northcott, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 60 pp. Golden yellow topaz (1100 gp). Alexandrite (1100 gp). Jasper (40 gp). Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Gerard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a violet scarf. His skin is fair and his fingers are delicate and long. He wears a broad hat to cover his moderate length blonde hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich northern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has worked as a Animal Trainer like his father before him.

Motivation: A need for knowledge about a nearby landmark; and to be a bowyer again

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job, Adventurer. Occupation: Animal Trainer

Voice: Smooth and feminine

Attributes [hide]

Gerard Wilberforce, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 16000 sp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (100 gp). 1 Darkwood Buckler. 1 Darkwood Buckler. 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Bertram England, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a brown costume with the symbols of luck on his torso. With bright chestnut hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and wants to raise his children well

Flaws: Shy. Bonds: Family, Religious, Debt. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Bertram England, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)5 (-3) 17 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 6000 cp.


Social Check DCs

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