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Advanced [show]


Drogo Morley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a white shirt with thin tan vertical stripes and brown pants, he is not a threatening figure. He has done his best to style his chestnut hair to look like a famous performer. His eyes are green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Passionate. Flaws: Antagonistic, PTSD. Bonds: Mentor, Military. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Morley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 18 (+4)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Heward Altham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His silver hair is slicked back into a classic pompadour. His fierce violet eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As long as the job gets done he does not care how it got done.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 5 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Professionalism, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Barrister

Voice: Sore throat, cough

Attributes [hide]

Heward Altham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 9
Languages Common, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1000 sp. Old masterpiece painting (600 gp).


Social Check DCs


Alex Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is chestnut and curly. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. Alex was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alex decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He's since become an addict/alcoholic.

Motivation: He wants revenge against brigands.

Flaws: Addict. Bonds: Attractive, Criminal record, Poor, Enemies. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Staurheim, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20 pp. Eye agate (11 gp). Onyx (70 gp). Blue sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Lance Langley, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His brown hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. When Lance reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants nothing more than to rejoin the army

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Military. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Lance Langley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Raymond Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and a deep hatred of drow

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Butcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Carlyle, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5

Possessions: 70 pp. Obsidian (4 gp).


Social Check DCs

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