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Advanced [show]


Alex Hornsby, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large tan jacket. He has a very tight haircut. He has amber eyes and a tan hat with a violet feather.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: He was born several months after his father was called into army service. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alex grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alex. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his brother; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Attractive, Adventurer, Criminal record, Military, Family. Occupation: Guard

Voice: Stutters

Attributes [hide]

Alex Hornsby, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Dean Tickle, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a black collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His chestnut hair has been sun bleached extensively. His eyes are hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Cook, Dean learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. He now owns his own business.

Motivation: Balancing his hectic life and new Cook responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Job, Adventurer. Occupation: Cook

Voice: Strong lisp

Attributes [hide]

Dean Tickle, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Blue quartz (16 gp). Jade (60 gp). 1 Backpack.


Social Check DCs


Adelard Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His brown hair is lengthy. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Adelard studied abroad. He has had some formal music training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: To share knowledge with the world; and an old rival family wants him found

Ideals: Gifted, Artistic, Logical. Flaws: Shy. Bonds: Family. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Adelard Wordsworth, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)14 (+2) 9 (-1)14 (+2)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Percival Heiser, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy yellow suit. His hair is white and curly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Flaws: Insane, Shy. Bonds: Attractive, Adventurer. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Percival Heiser, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)14 (+2) 14 (+2)10 (+0)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Anselm Asheton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has dyed his greying silver hair a little too much giving a sharp silver color. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: To be a Navigator again; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Joker. Bonds: Mentor, Job, Family. Occupation: Servant

Voice: Breathy voice

Attributes [hide]

Anselm Asheton, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)8 (-1) 14 (+2)6 (-2)
Skills Performance +0, Persuasion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 14000 sp. Moonstone (80 gp). Red-brown spinel (60 gp). Lapis lazuli (4 gp). 1 Minor magic item.


Social Check DCs

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