Kody Wentworth, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is cut short. His eyes are hazel and catlike.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He is able to fit into much smaller and tighter spaces than normal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kody's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.
Motivation: He's repulsed by the PC; and he's attracted to the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive. Occupation: Carpenter
Voice: Aggressive tone
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 2800 sp.
Henry Anderton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He sports black clothing, slightly heavier than average wear. His brown hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.
History: Henry was born the youngest of three triplets. Cursed with unlife at a very young age, Henry has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Enemies, Family. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Ralf Lindsay, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear green pants and tee shirts. He has dyed his greying brown hair a little too much giving a sharp brown color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.
History: Ralf was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Mayor, but doesn't like to broadcast it.
Motivation: He desires power and/or immortality; and he's looking for his big break
Flaws: Insomniac, Insane. Bonds: Has a crush, Adventurer, Job. Occupation: Crown-heir
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Bernard Stapleton, Male Human [Permalink]
Personal [hide]
Description: This southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His clothes are grease stained in places. He has a very tight haircut. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.
Motivation: He feels kind of lost in life; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Barber
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 37000 sp. 2 Alchemist’s fire.
Clerebold Tickle, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His skin is fair and his fingers are delicate and long. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his Stetson black hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a very good compulsive liar and kleptomaniac.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a Fortune-teller soon after.
Motivation: He doesn't get along with people that don't share his tastes; and to be a engraver again
Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Criminal record, Immigrant. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: Tiger eye turquoise (5 gp).
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