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NPC Generator

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Advanced [show]


Don Blankley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of hand crossbows on his belt, each one with a topaz on the hilt. His auburn hair is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: Always inclined to offer people food he seems plenty friendly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Fighting, Philantrophist, Opinionated. Bonds: Attractive, Military. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Don Blankley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Roland Wesley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Roland is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he has money and likes to spend it

Ideals: Justice. Bonds: Rich, Job, Military, Criminal record. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Roland Wesley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)5 (-3) 4 (-3)13 (+1)
Skills Investigation -1, Religion -1
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red garnet (50 gp).


Social Check DCs


Solomon Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Shy, Secretive, Disease, Insomniac. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Solomon Van Es, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 4 Tanglefoot bags.


Social Check DCs


Thomas Sutton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly nunchakus and glaives. His hair is silver and curly. His hazel unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Rich, Criminal record. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Thomas Sutton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 10 (+0)5 (-3) 12 (+1)12 (+1)
Skills Arcana -1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp. 3 Thunderstones. 2 Antitoxin. 3 Thunderstones.


Social Check DCs


Tim Tatum, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey coat over a violet low-cut shirt, and a broad hat upon his head. His broad hat is riddled with cuts and holes. His eyes are violet.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Detective soon after.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Tim Tatum, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)13 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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