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Advanced [show]


Lance Alby, Male Human [Permalink]

Personal [hide]

Description: This malnourished man typically wears brown cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: Lance was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a gardener and was forced into it by his family

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Family, Attractive. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Lance Alby, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Investigation +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Alexandre Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length blonde hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves music and to teach people music more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. He has had some formal music training, and achieved minor success. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Entrepeneur, Artistic, Logical. Flaws: Antagonistic, Insane. Occupation: Carpenter

Voice: Speaks with squeezed throat

Attributes [hide]

Alexandre Garrick, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)17 (+3) 8 (-1)5 (-3)
Skills Deception -1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Malachite (13 gp). Alexandrite (1100 gp). Smoky quartz (20 gp).


Social Check DCs


Anthony Lester, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears brown painted combat armor at almost all times. His red hair is matted, messy, and big. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with unlife at a very young age, Anthony has worked very hard to control his curse. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Flaws: Ugly, Disease, Antagonistic. Occupation: Engraver

Voice: Aggressive tone

Attributes [hide]

Anthony Lester, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Coral (70 gp). Red-brown spinel (70 gp).


Social Check DCs


Gomory Hayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a lot of dark rich colors, with gold accents. His long chestnut hair is drawn into a two foot long braid. He has amber eyes and a brown hat with a black feather.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Gifted from a young age, Gomory studied abroad. His father was a soldier and died while he was still young. Gomory was left his father's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Poor, Military. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Gomory Hayden, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gerald Myerscough, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is cut jaggedly and amateurishly. He has blue eyes.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: Gerald lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Dyer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His relatives are trying to arrange a marriage; and he has money and likes to spend it

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Family, Enemies. Occupation: Sage

Voice: Sleepy voice

Attributes [hide]

Gerald Myerscough, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Draconic, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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