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Simon Brandon, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears very tight pants and wife beaters, though occasionally he sports a red coat. His brown hair is thinning but still full. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. Further he is a bit of a stoner and is frequently out of it.

History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Addict. Bonds: Family, Adventurer. Occupation: Barkeep

Voice: Old Prospector

Attributes [hide]

Simon Brandon, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Theobald Clare, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is slicked back into a classic pompadour. He is baby faced.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the east to a Slave Trader, Theobald learned a great deal about his mother's area of expertise. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Revenge; and he's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Rich, Enemies, Job. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

Theobald Clare, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Nature +5
Senses Passive Perception 12
Languages Common, Terran, Infernal, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and is dressed in a clean green cloak covering his clean studded leather. His right hand appears badly burned and disfigured. His golden hair, when down, is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Eccentric and domineering, Hunter will drive conversation. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: Nothing but the best is good enough for him; and seeks redemption

Ideals: Extrovert, Gifted. Bonds: Attractive, Poor. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Hunter Abram, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Everburning torch. 7 Acid flasks.


Social Check DCs


Wymar Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He wears his red hair down. His eyes are blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The war was a terrible time for him, and Wymar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Flaws: Depressed. Bonds: Military, Poor, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Wymar Rutherford, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)12 (+1) 15 (+2)12 (+1)
Skills Insight +4, Stealth +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 42000 sp.


Social Check DCs


Diggory Sheldon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy violet pantaloons and a brown scarf. His red hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is harsh and unforgiving.

History: Diggory was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Through the years after Diggory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Diggory Sheldon, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp).


Social Check DCs

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