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NPC Generator

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Advanced [show]


Ernest Colton, Male Human [Permalink]

Personal [hide]

Description: He wears pastel leather gloves, a pastel jacket, and tight pants. His red hair is lengthy. His eyes are likewise gray.

Personality: He is calm most of the time but flees social interaction. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the west, but his parents moved at a very young age to the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Flaws: Shy, Depressed. Bonds: Military, Immigrant, In love. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Ernest Colton, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)11 (+0) 10 (+0)18 (+4)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. Silver comb with moonstones (800 gp). Cloth of gold vestments (40 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Shane Langley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is wearing the road beaten gear of a warrior, marred by chocolates. His tied-back hair is black. His amber eyes peer out from beneath his feathered green hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Emotional. Bonds: Adventurer, Immigrant, Criminal record. Occupation: Merchant

Voice: Relaxed voice

Attributes [hide]

Shane Langley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 cp. Tourmaline (100 gp). Chrysoprase (30 gp). Lapis lazuli (15 gp). Blue quartz (15 gp). 1 Minor magic item.


Social Check DCs


Clerebold Heiser, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a blue small hat and blue clothes. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Seamstress arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Logical, Impeccable. Bonds: Attractive, Rich, Adventurer. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Clerebold Heiser, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'0". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a flail. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He inherited the family business which he has now maintained for 2 years.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Military, Job. Occupation: Locksmith

Voice: Dark and ominous

Attributes [hide]

Heward Beitz, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 16 (+3)8 (-1) 13 (+1)9 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Manfred Coombs, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. His black hair is cut short. His face is scarred and worn.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Criminal record, Military. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Manfred Coombs, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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