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NPC Generator

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Advanced [show]


Dustin Roscoe, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and is pretty ugly. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dustin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Dustin Roscoe, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)18 (+4) 13 (+1)18 (+4)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Celestial, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Obsidian (7 gp). Star rose quartz (60 gp). Zircon (60 gp).


Social Check DCs


Richard Winchester, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his blonde hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Miner born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business.

Ideals: Entrepeneur. Bonds: Attractive, Job, Poor. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Richard Winchester, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)11 (+0) 17 (+3)9 (-1)
Skills Athletics +3, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 20000 cp. Silver comb with moonstones (100 gp).


Social Check DCs


Gerald Clifford, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with tan pants. He carries with him a set of pickaxes on his belt, each one with a opal on the hilt. He has white hair. His violet unseeing eyes seem to look past you.

Personality: He is almost excessively polite to everyone, even when angry. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Gerald reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Disease, Shy, Addict. Bonds: Military. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Gerald Clifford, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 3 (-4)17 (+3)
Skills Sleight of Hand +3, Survival -2
Senses Passive Perception 6
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Garrick, Male Human [Permalink]

Personal [hide]

Description: He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He carries with him a set of sickles on his belt, each one with a opal on the hilt. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are violet and catlike.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A freak accident while working with his Bellfounder mother left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate, Entrepeneur. Flaws: Antagonistic, Disease. Occupation: Doctor

Voice: Scandinavian accent

Attributes [hide]

Nicholas Garrick, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)8 (-1) 18 (+4)14 (+2)
Skills Performance +4, Religion +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, constantly wearing a tan suit, violet shirt, and blue tie. His moppish chestnut hair is in a traditional bowl cut. His thin eyebrows rest above his beady blue eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Ugly, Shy, Impulsive. Bonds: Rich. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Don Bradley, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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