Ernest Mitchell, Male Human [Permalink]
Personal [hide]
Description: 5'6" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Guardian, Mentor, Adventurer. Occupation: Mayor
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Balimaar Upton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a green cloak and cross-gartered black stockings and is in decent physical shape. His hair is golden and curly. His hazel eyes dart from person to person to random spaces in the air.
Personality: He dislikes all the random violence that takes place in the south. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. A gifted student he started as a Gardener, but he got bored and became a Carter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Pacifist, Fighting. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Carter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 11 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp.
Miles Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His hair is long and red with streaks of auburn, and is pulled back with small violet clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of eastern immigrants he idolized his father. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Adventurer, Immigrant. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Orc, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Red spinel (90 gp).
Aldous Hale, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He wears a colorful flower in his auburn hair. He wears a mask on his face.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is obsessed with a lost civilization.
History: He was born in the south, but his parents moved at a very young age to the north. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Military, Family. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 4 (-3) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: Just what you see.
Everard Darby, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He keeps his golden hair in a flapper bob. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born several months after his father was called into army service. When Everard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 2 years.
Motivation: Wants to open a new tavern; and he is greedy
Flaws: Addict, Shy. Bonds: Rich, Job, Military. Occupation: Laborer
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
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