Alex Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, but even with his fine clothing he looks run-down. He has done his best to style his golden hair to look like a famous performer. His brown eyes peer out from beneath his Stetson grey hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west to a Map Maker, Alex learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Insomniac, Antagonistic. Bonds: Military, Job. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2500 sp. 1 Masterwork Musical instrument. 1 Magnifying glass.
Hugh Spalding, Male Human [Permalink]
Personal [hide]
Description: Standing 5'9", this man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His red hair is singed and shortened. He has gleaming, smiling amber eyes.
Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has a habit of throwing himself into exceedingly dangerous situations.
History: From birth he was tutored by a cruel and relentless mentor. He moved out north to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Mentor, Criminal record. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alexandre Colby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He has the majority of his body covered in plate. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise brown. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Alexandre was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Barber
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp. 1 Everburning torch. 4 Alchemist’s fire.
Heward Ansley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with broad hat. His hair is white and curly. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.
Motivation: Wants to raise his children well.
Ideals: Athletic, Gifted. Bonds: Family, Mentor. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Breastplate. 1 Darkwood Shield.
John Milton, Male Human [Permalink]
Personal [hide]
Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and sports empty pouches on his belt. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a tan hat with a black feather.
Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.
History: He was always a brilliant, if unscrupulous mind. A freak accident while working with his Servant father left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: To share knowledge with the world; and marry his brother to traveling adventurers
Ideals: Logical. Flaws: Addict, Insane, Disease. Bonds: Family. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
