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Advanced [show]


Aldous Law, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has moderate length white hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.

History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Adventurer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aldous Law, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His hair is silver and curly. He has blue eyes and a brown hat with a black feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He feeds upon the attention of others.

History: Born in the west to a Performer, Bernard learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants nothing more than to rejoin the army; and expand his business

Ideals: Passionate. Bonds: Attractive, Job, Family, Military. Occupation: Performer

Voice: French accent

Attributes [hide]

Bernard Melancon, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Alexandrite (500 gp). Amber (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Richard Allerton, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. He wears a colorful flower in his white hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: Gifted from a young age, Richard studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Immigrant, Religious. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Allerton, Male Human Fighter 4
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)12 (+1) 5 (-3)12 (+1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Diggory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy pastel pantaloons and a violet scarf. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Bricklayer but believes his peers are too gung-ho.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Diggory took refuge in the large cave and found the beat up longsword and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Joker, Pacifist. Bonds: Nature, Adventurer, Family. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Diggory Hayhurst, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 4 (-3)16 (+3) 15 (+2)5 (-3)
Skills Deception -1, Intimidation -1
Senses Passive Perception 12
Languages Common, Druidic, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Justin Wellington, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear black pants and tee shirts, marred by teas. He sports a flattop hair cut. His amber unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To get a good night's sleep.

Ideals: Gifted. Flaws: Ugly, Disease, Insomniac. Bonds: Rich. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Justin Wellington, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)16 (+3)
Skills Intimidation +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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