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Advanced [show]


Lewis Willoughby, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His white hair is styled in orderly dreadlocks. His half smiles and green eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Lewis was born with his mother's beautiful face. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in ceremonial dagger use. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of goblins; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Bonds: Attractive, Religious, Adventurer, Enemies. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Lewis Willoughby, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Theobald Chester, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He keeps his auburn hair in a pixie cut. His eyes are blue and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: A powerful necromancer made him what he is. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Expand his business; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Job, Military, Mentor, Adventurer. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Theobald Chester, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 10 (+0)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Malachite (11 gp). Chrysoberyl (40 gp). Hematite (11 gp).


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy blue pantaloons and a grey scarf. His red hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of western immigrants he idolized his mother. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Shoemaker

Voice: Creaky witch voice

Attributes [hide]

Lance Altham, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 17 (+3)14 (+2) 14 (+2)18 (+4)
Skills Investigation +4, Performance +6
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item.


Social Check DCs


Drogo Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. He carries with him a set of nunchakus, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His eyes are green and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Philantrophist, Gifted. Flaws: Insane. Bonds: Nature, Religious. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Beitz, Male Human Fighter 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)16 (+3) 15 (+2)15 (+2)
Skills Religion +6, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Ignan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Geoffrey Brandon, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, brown, dusty cloak. His brown hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Geoffrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants his loneliness to end; and he wants to get laid

Flaws: Insomniac, Shy. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Cook

Voice: Speaks in third person

Attributes [hide]

Geoffrey Brandon, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Antitoxin.


Social Check DCs

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