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NPC Generator

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Advanced [show]


Theodoric Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is physically well-built. His long silver hair reaches down to his waist. His eyes, though not visible through his cowl, are amber.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Impeccable, Entrepeneur, Fighting. Flaws: Secretive. Bonds: Job. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Theodoric Beverly, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 12000 cp. Golden pearl (60 gp). Rose (60 gp). Smoky quartz (60 gp).


Social Check DCs


Aldous Springfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a yellow collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed northerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Some 5 years later his spouse died after the birth of his son. Heartbroken, Aldous never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Disciplined. Flaws: Racist, Mundane, Insane. Bonds: In love. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Aldous Springfield, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)14 (+2) 8 (-1)15 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gunter Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With bright chestnut hair and a scraggly beard. His eyes are a pleasant gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a criminal king-pin and mafia family His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Fighting, Athletic, Justice, Philantrophist. Occupation: Ploughman

Voice: Irish accent

Attributes [hide]

Gunter Kinsley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 10 (+0)10 (+0)
Skills Deception +3, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. Jasper (30 gp). Lapis lazuli (12 gp).


Social Check DCs


Dean Abram, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is black, and he wears a heavy pastel leather apron most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.

Personality: Cocky and sure of himself, he believes he is the best Mayor born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich western family. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Forgetful. Bonds: Job, Rich, Attractive, Adventurer. Occupation: Mayor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Abram, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Investigation +4, Performance +5
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is greasy and uncared for. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He can't help but pocket interesting objects he comes across

History: He was born in the north. He helped his mother out around the business and became quite the natural. He became a Sage soon after.

Motivation: He has comitted a past crime that haunts him to this day; and further expansion of business

Flaws: Ugly, Addict. Bonds: Immigrant, Job, Criminal record. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Gilbert Churchill, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Golden yellow topaz (300 gp). Blue star sapphire (500 gp).


Social Check DCs

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