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NPC Generator

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Advanced [show]


Norman Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has wavy silver hair. His face is covered beneath a completely black helmet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has a small toy that he constantly fidgets with.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Addict. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Moreno, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 12 (+1)7 (-2) 11 (+0)11 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Hackney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has no hair. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: Shortens vowels

Attributes [hide]

Gerald Hackney, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 12 (+1)18 (+4) 10 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Druidic, Sylvan, Halfling, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 600 gp. Jet (50 gp).


Social Check DCs


Theodoric Hallewell, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His head has been shaved. This gray eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He cannot resist a sob story and will often dote over anyone who has one.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Philantrophist, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Gardener

Voice: Scottish accent

Attributes [hide]

Theodoric Hallewell, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Breastplate. 1 Darkwood Shield.


Social Check DCs


Theobald Clayden, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a small bristly mustache and wavy black hair. His eyes are brown and beady.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small plains village. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's since become an addict/alcoholic.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Shy, Addict, Depressed. Bonds: Nature. Occupation: Merchant

Voice: Strong lisp

Attributes [hide]

Theobald Clayden, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Silver pearl (70 gp).


Social Check DCs


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a pastel low-cut shirt, and a broad hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His long silver hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Geoffrey will drive conversation. He never wears the same outfit twice, unless he absolutely has to.

History: Geoffrey was born the youngest of three triplets. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Extrovert, Artistic. Flaws: Disease. Bonds: Family, Nature. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Geoffrey Graeme, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs

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