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NPC Generator

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Advanced [show]


Kyle Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a faded coat and loose pants complete with feathered hat. He has a small bristly mustache and wavy brown hair. His eyes are likewise gray.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. As long as the job gets done he does not care how it got done.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Kyle was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Kyle's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Kyle Barlow, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)11 (+0) 18 (+4)10 (+0)
Skills Investigation +2, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 7000 cp. Eye agate (14 gp). Moonstone (50 gp). Chrysoprase (50 gp). Citrine (50 gp). 1 Minor magic item.


Social Check DCs


Charles Weston, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a slight overbite and is overall scrawny. His brown hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invites people to come help in his community garden.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. He has worked as a Bounty Hunter like his mother before him.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Philantrophist. Bonds: Rich, Attractive, Job, Mentor. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Charles Weston, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 11 (+0)17 (+3)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Kody Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is portly but not overly obese. His brown hair is kept up in a ponytail inside a broad hat. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to loving parents in a slum to the east. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Disciplined, Entrepeneur, Logical. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Sleepy voice

Attributes [hide]

Kody Winthrop, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Religion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He has shaved his head bald. His fierce violet eyes like to dwell on things.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast forest. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has decided he is irredeemable; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Racist. Bonds: Nature, Adventurer, Criminal record. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Gerard Snape, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Deception +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles.


Social Check DCs


Don Harley, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has wavy auburn hair. His violet eyes peer out from beneath his wide-brimmed black hat.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised in a forest tribe. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.

Motivation: He has money and likes to spend it; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Nature, Attractive. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Don Harley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Moss agate (6 gp). Pink pearl (80 gp). Lapis lazuli (6 gp).


Social Check DCs

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