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NPC Generator

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Advanced [show]


Chad Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a grey scarf. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Religious, Mentor. Occupation: Blacksmith

Voice: Timid voice

Attributes [hide]

Chad Charlton, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)4 (-3) 8 (-1)13 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Chad Woods, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with deerstalker hat. His chestnut hair, when down, is lengthy. His skin is flawless and his hazel eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy, self-centered, vain, and jealous.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive. Occupation: Marshal

Voice: Australian accent

Attributes [hide]

Chad Woods, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Dean Birkenhead, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a green tunic with blue highlights, and long white pants that bunch up around his shoes. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise amber. His teeth are white and perfect.

Personality: While he acts the brute, he is far gentler than he would appear. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Attractive, Criminal record, Slave. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Dean Birkenhead, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anthony Quinton, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Herbalist. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.

Motivation: To be a Butcher again; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Herbalist

Voice: Low rumbling, strings words together

Attributes [hide]

Anthony Quinton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anselm Kenley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His white hair has been sun bleached extensively. His eyes, though not visible through his cowl, are hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He was taken from his home at a very young age. He ran away from his former home and has been making his living as a Brewer for the past few years.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Ideals: Athletic. Bonds: Job, Military, Adventurer, Slave. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Anselm Kenley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp. Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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