Jocelyn Fulton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bald on top and has large golden tufts of hair around his ears. He has violet eyes.
Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Artistic, Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Beggar
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp. Obsidian (15 gp).
Manfred Read, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born several months after his mother was called into army service. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: To get a good night's sleep; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Military. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 33000 sp.
Thomas Coombs, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft blue waves gently in the breeze. He wears a feathered hat to hide his balding. His eyes are amber and catlike.
Personality: He is irascible and easily irritated. He is obsessed with finding treasure.
History: He is a Jackalwere in disguise. His childhood dream was to be a Barrister, but he was a colossal failure. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Antagonistic, Insomniac. Bonds: Rich, Adventurer, Job. Occupation: Banker
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Frederick Wentworth, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is generally well dressed albeit a few years behind the times. He keeps his long blonde hair kept up in a rat tail. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job
Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Marshal
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Geoffrey Sydney, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in collared shirts and wears a proper scarf over his head. His golden hair is knotted and matted. This gray eyed easterner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Joker, Professionalism. Bonds: Religious, Mentor. Occupation: Ruler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2500 sp. 4 Smokesticks.
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