Reynard Charlton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. With bright silver hair and a scraggly beard. He wears crescent spectacles with a black brim.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Logical, Athletic. Bonds: Nature, Criminal record, Poor. Occupation: Bather
Voice: Slurs words
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1800 sp. 1 Half-Plate.
Gerard Staurheim, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an entirely pastel suit with brown socks and a vest with buckled shoes. He sports a flattop hair cut. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His first spouse was a Sculptor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Military, Family. Occupation: Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 6 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. 5 Acid flasks.
Godfrey Tenley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He comes from a rich southern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: He is a bit of a kleptomaniac; and he uses money and sex appeal to get what he needs
Ideals: Justice. Bonds: Attractive, Criminal record, Rich, Adventurer. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Simple lock. 1 Bullseye lantern. 1 Silk rope.
Charles Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a green poncho over his likewise colored trousers and shirt. He has moderate length red hair. His half smiles and green eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Bowyer, but he got bored and became a Scribe. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 8
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +3
Possessions: 42000 sp. Bloodstone (40 gp). Deep green spinel (140 gp). Blue star sapphire (500 gp).
Hubert Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of ceremonial daggers on his belt, each one with a amethyst on the hilt. His tied-back hair is chestnut. His green eyes peer out from beneath his broad grey hat.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother
Ideals: Fighting, Philantrophist. Flaws: Terse, Secretive. Bonds: Rich, Family. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1 Healer’s kit. 1 Masterwork Artisan’s tools.
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Their contribution stands as a beacon of hope for all adventurers!
