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NPC Generator

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Advanced [show]


Miles Paxton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. His green unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Antagonistic. Occupation: Body Guard

Voice: Sensual and smooth

Attributes [hide]

Miles Paxton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)10 (+0) 10 (+0)17 (+3)
Skills Nature +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Ralf Bing, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses well, wearing brown shirts, loose pants, and blazers most of the time. He is tall, broad shouldered and powerfully built. He has wavy brown hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ralf took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Emotional. Bonds: Attractive, Nature, Family. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Ralf Bing, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)10 (+0) 14 (+2)16 (+3)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Wymar Kitchur, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears suspenders and blue workpants. His shirt is green, and he wears a heavy blue leather apron most of the time, and is pretty ugly. His golden hair is smooth and relatively long. He has gleaming, smiling green eyes.

Personality: Calm and collected, he is a well trained Ploughman. He takes great joy in being the best Ploughman in town.

History: He was born in the west. A gifted student he started as a Crown-heir, but he got bored and became a Ploughman. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud; and he's in love

Flaws: Ugly. Bonds: Job, Immigrant, Enemies, Has a crush. Occupation: Ploughman

Voice: Stutters

Attributes [hide]

Wymar Kitchur, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Richard Washington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his chestnut hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Richard Washington, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Deception +1, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (100 gp).


Social Check DCs


Drogo Wallace, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His brown hair has been sun bleached extensively. His eyes are brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the west. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Immigrant, Adventurer. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Drogo Wallace, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Rhodochrosite (10 gp). 1 Masterwork Common Melee.


Social Check DCs

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