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NPC Generator

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Advanced [show]


Dustin Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown cloak. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant gray.

Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now spends his time doing works of charity.

Motivation: To pay off his debts.

Ideals: Optimist, Philantrophist. Flaws: Disease. Bonds: Debt. Occupation: Tailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Dustin Roscoe, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)9 (-1) 10 (+0)11 (+0)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Randal Blakely, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he tends to wear a yellow poncho over his likewise colored trousers and shirt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has violet eyes and a yellow hat with a pastel feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Shepherd and found it very stressful. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers

Ideals: Athletic, Logical, Artistic. Bonds: Job, Family. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Randal Blakely, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 4 (-3)10 (+0) 14 (+2)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp.


Social Check DCs


Ralf Woods, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear ponchos typically of a light grey in addition to tight pants. His blonde hair is matted, messy, and big. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is able to make almost anything out of random pieces of junk.

History: The child of a Spice Merchant, who enjoyed hunting, Ralf was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of his sister

Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Locksmith

Voice: Smooth and feminine

Attributes [hide]

Ralf Woods, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)9 (-1) 13 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, constantly wearing a green suit, red shirt, and green tie. His silver hair is smooth and relatively long. His hazel eyes peer out from beneath his wide-brimmed green hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His job bores him to no end. He has decided to make it more interesting.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Tanner

Voice: Can't modulate volume

Attributes [hide]

Ernest Ainsley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 15 (+2)18 (+4)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Ernest Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. His eyes are amber and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He would rather hide behind his crafts than deal with other people.

History: The child of a Knight, who enjoyed hunting, Ernest was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Carter job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism, Artistic. Flaws: Shy. Bonds: Nature, Job. Occupation: Carter

Voice: Complex vocabulary, royal

Attributes [hide]

Ernest Pickering, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Stealth +2
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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