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NPC Generator

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Advanced [show]


Charles Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a simple blue robe with green stripes complete with hood. He wears his black hair down. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Charles was born the youngest of three triplets. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Armorer they were divorced and he won custody of their son. He worked as a Detective, and he later adopted a second son.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Disciplined, Optimist, Impeccable. Flaws: Addict. Bonds: Family. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Charles Gladstone, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs


Robert Snowdon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His white hair is kept up in a ponytail inside a feathered hat. He has gleaming, smiling hazel eyes.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Artistic, Gifted, Impeccable. Bonds: Criminal record, Rich. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Robert Snowdon, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Athletics +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Banded mail. 1 Banded mail.


Social Check DCs


Odo Sherwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a simple green robe with blue stripes complete with hood. His whole body is exceptionally muscular. His black hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Ugly, Mundane, Antagonistic. Bonds: Immigrant. Occupation: Scribe

Voice: Pronounces O like U

Attributes [hide]

Odo Sherwood, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 sp. Silver pearl (60 gp).


Social Check DCs


Hubert Morton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His tied-back hair is brown. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Bonds: Nature, Adventurer, Religious, Enemies. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Hubert Morton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)8 (-1) 15 (+2)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dean Harlan, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Mercenary does. He is muscular with a powerful set of arms. His hair is cut close to his head. This brown eyed easterner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, his parents were killed by a brigands raid, leaving Dean alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and wants to open a new tavern

Ideals: Gifted. Flaws: Disease. Bonds: Job, Enemies, Rich. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Dean Harlan, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 8 (-1)9 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1100 sp.


Social Check DCs

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