Guy Hamilton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. As long as the job gets done he does not care how it got done.
History: Born in the south to a Doctor, Guy learned a great deal about his father's area of expertise. He worked as a nervous Doctor and found it very stressful. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Professionalism. Flaws: Terse. Bonds: Attractive, Job, Has a crush. Occupation: Doctor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 4 Acid flasks. 4 Acid flasks. 1 Tanglefoot bags.
Trym Cason, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up in a very large beehive style do. His thin eyebrows rest above his beady gray eyes.
Personality: Overbrimming with self-confidence, Trym isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.
History: He was born at the edge of vast mountains. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him
Ideals: Impeccable, Persistence. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 18000 cp.
Jocelyn Chatham, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'7" and is well dressed, constantly wearing a black suit, red shirt, and blue tie. He has no hair. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a desert tribe. His father took him hunting and taught him how to get in the mind of other creatures. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and someone believes him a fraud
Flaws: Ugly. Bonds: Religious, Nature, Adventurer, Enemies. Occupation: Apothecary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 15000 sp. Malachite (10 gp). Golden yellow topaz (400 gp). Black star sapphire (400 gp). Alexandrite (400 gp). 1 Minor magic item.
Raymond Shelly, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions
Ideals: Athletic, Opinionated. Bonds: Attractive, Religious, Military. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp.
Adelard Middleton, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a white top hat and white clothes. His hair is silver and very short. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He misses his home and complains about the freezing weather, even in summer.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of goblins; and he wants to meet his childhood hero
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Mentor, Adventurer, Enemies. Occupation: Adventurer
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Rose (30 gp). Pink pearl (50 gp). Silver pearl (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
