Justin Willoughby, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'1" and has the majority of his body covered in plate. His right leg appears badly burned and disfigured. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He has several tiny jet earrings on each ear.
Personality: Aggressive, abrasive, and angry, Justin embodies much of what other species detest in the Humans. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north to a Fletcher, Justin learned a great deal about his mother's area of expertise. His childhood dream was to be a Sellsword, but he was a colossal failure. He now owns his own business.
Motivation: He's repulsed by the PC; and money/treasure
Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 19000 cp. Iolite (70 gp). Chrysoprase (70 gp). Golden yellow topaz (300 gp). Silver pearl (160 gp). 1 Minor magic item.
Solomon Digby, Male Human [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Jeweler. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his brown eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a Ploughman, his father struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable; and he wants to get laid
Ideals: Logical. Flaws: Racist. Bonds: Poor, Criminal record, Has a crush. Occupation: Jeweler
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 19000 cp.
Ralf Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants. He has a slight overbite and is overall scrawny. His golden hair is kept up in a ponytail inside a deerstalker hat. He has hazel eyes and a green hat with a black feather.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to make almost anything out of random pieces of junk.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. His divine abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To end his boredom; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted, Entrepeneur. Flaws: Mundane. Bonds: Criminal record, Rich. Occupation: Fortune-teller
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Ernest Sheldon, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. With a patchy brown beard and wild brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist, Joker, Gifted. Bonds: Attractive, Immigrant. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Solid gold idol (600 gp). Cloth of gold vestments (150 gp).
Everard Benson, Male Human [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered tan stockings. His skin is fair and his fingers are delicate and long. His hair, while still mostly white, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: Everard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the north; and an old rival family wants him found
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Slave, Family. Occupation: Unemployed
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
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