Raymond Middleton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft white waves gently in the breeze. He keeps his long silver hair kept up in a rat tail. His green eyes peer out from beneath his Stetson black hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.
History: Sold as a small child to a necromancer, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Insane, Lazy. Bonds: Rich, Mentor. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 10000 cp. Sard (20 gp). White pearl (60 gp).
Anthony Lancaster, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white costume with the symbols of the four houses of cards on his torso. He has no hair. He has several tiny amethyst earrings on each ear.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Spy, but he was a colossal failure. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Painter responsibilities is difficult.
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Painter
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. 3 Antitoxin. 1 Thunderstones.
Guy Harlan, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears blue trousers with white and grey striped suspenders. He wears various colorful collared shirts, and is pretty ugly. With bright chestnut hair and a scraggly beard. His eyes are a pleasant gray.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful necromancer made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Optimist. Flaws: Ugly. Bonds: Family, Mentor, Religious. Occupation: Navigator
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Deep blue spinel (700 gp). Aquamarine (700 gp).
Cory Braxton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. His silver hair and beard is wavy and long. This amber eyed easterner is not easily forgotten.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Stylist, but he got bored and became a Bricklayer. He has drifted from career to career and currently works as a Bricklayer.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Job. Occupation: Bricklayer
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 30000 cp. White pearl (110 gp). Rock crystal (50 gp). Black star sapphire (900 gp). Red-brown spinel (110 gp).
Diggory Graham, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this northern man wears blue painted combat armor at almost all times. He has styled his silver hair well, parting it to the left. This amber eyed northerner is not easily forgotten.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Athletic, Fighting. Flaws: Racist. Bonds: Adventurer. Occupation: Navigator
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1 Masterwork studded leather. 1 Half-Plate.
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