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NPC Generator

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Advanced [show]


Gomory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Merchant soon after.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Depressed, Shy. Bonds: Rich, Job. Occupation: Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Myerscough, Male Human Fighter 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Performance +4, Stealth +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with top hat. He is an epitome of beauty. His long chestnut hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Guy was born the youngest of three triplets. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother.

Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Enemies, Family. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Guy Ainsley, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)9 (-1) 15 (+2)14 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Bernard Weld, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his pickaxe ready. His tied-back hair is chestnut. His gray eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Entrepeneur, Fighting, Gifted, Logical. Flaws: Shy. Occupation: Merchant

Voice: Middle-eastern accent

Attributes [hide]

Bernard Weld, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)9 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp.


Social Check DCs


Norman Stansfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is lengthy. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with dancing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered dancing. He now mingles about in high society.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Rich, In love. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Norman Stansfield, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)11 (+0) 18 (+4)13 (+1)
Skills Deception +3, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 10000 cp. White opal (900 gp).


Social Check DCs


Norman Atterton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Bather does, he is not a threatening figure. His hair is blonde and curly. His eyes are likewise brown. His teeth are white and perfect.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: He was born in the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Bather job and began his own company from there.

Motivation: Expand his business; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Fighting. Flaws: Shy. Bonds: Job, Attractive, Immigrant. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Norman Atterton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Jet (40 gp). 1 Masterwork Common Melee.


Social Check DCs

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