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NPC Generator

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Advanced [show]


William Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Detective born in the past three hundred years. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: William was born in the north. At a young age he loved to build and create. His mother was a soldier and died while he was still young. William was left his mother's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly, Fearful. Bonds: Job, Military. Occupation: Detective

Voice: Spits and sputters

Attributes [hide]

William Appleton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 15 (+2)13 (+1)
Skills Deception +4, Investigation +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp. Rose (70 gp). Blue star sapphire (500 gp).


Social Check DCs


Shane Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and usually wears his white robe and has his shield always slung over his shoulder. His skin is also unnaturally pale. His hair is always cut to a buzz. His face is covered beneath a completely black helmet.

Personality: This man loves singing and to teach people singing more than just about anything. He is obsessed with a lost civilization.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Fletcher

Voice: Squeaky

Attributes [hide]

Shane Cholmondeley, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs


Balimaar Peyton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing a long, tan cloak. His moppish red hair is in a traditional bowl cut. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.

History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Butcher for hire.

Motivation: Wants to open a new tavern; and he is terrified, and will act out of fear

Ideals: Persistence, Pacifist. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Butcher

Voice: Spits and sputters

Attributes [hide]

Balimaar Peyton, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)8 (-1) 11 (+0)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Robert Kirby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean grey cloak covering his clean studded leather. His hair is cut close to his head. His hazel eyes dart from person to person.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Seeks redemption; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Military. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Robert Kirby, Male Human Fighter 4
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Sleight of Hand +4, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40 pp. Star ruby (1200 gp). Freshwater pearl (16 gp). Onyx (30 gp).


Social Check DCs


Raymond Rutherford, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is generally shirtless and showing off his tattooed chest. He wears a feathered hat to cover his moderate length red hair. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Raymond took refuge in the old dungeon and found the beat up dagger and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he has a crush on the local glassblower

Flaws: Antagonistic, Forgetful. Bonds: Nature, Has a crush, Rich. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Raymond Rutherford, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs

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