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NPC Generator

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Advanced [show]


Aldous Charlton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a long white beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great joy in being the best Spice Merchant in town.

History: He was raised by priests from a young age. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: His religion dominates his actions; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Antagonistic. Bonds: Rich, Job, Religious, Mentor. Occupation: Spice Merchant

Voice: Slow speaker

Attributes [hide]

Aldous Charlton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Golden pearl (90 gp).


Social Check DCs


Kyle Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in earthy colors with a grey and blue handkerchief worn on his right side. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Kyle lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has worked as a Stableman like his father before him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Family, Job, Rich. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Kyle Ainsley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A delicate silver chain set with a tourmaline (40 gp).


Social Check DCs


Balimaar Dumph, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a pastel Stetson hat and pastel clothes. His black hair, when down, is lengthy. His blue unseeing eyes seem to look past you.

Personality: He snorts whenever he laughs or is feeling confident. Energy wise he seems alert and responsive.

History: The child of a Adventurer, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Balimaar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and to unite with his brother

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Nature, Adventurer, Family. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Balimaar Dumph, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Banded mail. 1 Masterwork Heavy wooden shield.


Social Check DCs


Gerald Shelby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His skin is fair and his fingers are delicate and long. He has a long white beard with little hanging trinkets. He has violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born a particularly ugly child, much to the horror of his parents. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Rich, In love. Occupation: Mercenary

Voice: Excited and jittery

Attributes [hide]

Gerald Shelby, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: This western man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. He wears a colorful flower in his blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the west his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Poor, Immigrant. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Tim Bradley, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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