Adelard Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears a small hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with writing.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Adelard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adelard's mother didn't care for him much, and the feeling was mutual. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 2 Thunderstones.
Miles Branson, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright chestnut hair and a scraggly beard. His violet unseeing eyes seem to look past you.
Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Stableman, who enjoyed hunting, Miles was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.
Motivation: Regain custody of his son.
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Family, Nature. Occupation: Shipwright
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (100 gp). 1 Holy water. 4 Tanglefoot bags.
Alexandre Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this northern man is typically in his Adventurer uniform. He has moderate length brown hair. His blue unseeing eyes seem to look past you.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: Gifted from a young age, Alexandre studied abroad. A gifted student he started as a Fortune-teller, but he got bored and became a Adventurer. He became a Adventurer soon after.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Ideals: Athletic, Gifted. Flaws: Disease, Shy. Bonds: Job. Occupation: Adventurer
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 43000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bernard Wordsworth, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. His white hair is singed and shortened. He wears round tiny glasses practically rammed into his face.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has achieved small success as a Bounty Hunter.
Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Job. Occupation: Bounty Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. 2 Thunderstones. 3 Smokesticks.
Kody Brady, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by beers. He has silver hair. He wears an eyepatch.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.
Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Poor, Debt. Occupation: Server
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!