Kyle Home, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He has moderate length auburn hair. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp.
Alexandre Marlowe, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His blue unseeing eyes seem to look past you.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: When he was but 4 years old his parents immigrated from the east. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the east, certain he would find work there.
Motivation: He seems to be bored by most things; and he is greedy
Flaws: Disease, Mundane, Fearful. Bonds: Rich, Immigrant. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Everard Deighton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a black and tan handkerchief worn on his left side. He wears his auburn hair up. His eyes are brown and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He got into the Assassin business at a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has worked as a Assassin like his mother before him.
Motivation: Expand his business; and to end his boredom
Ideals: Opinionated. Flaws: Mundane. Bonds: Job, Religious. Occupation: Assassin
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Theobald Lindsay, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple tan robe with blue stripes complete with hood. His wide-brimmed hat is riddled with cuts and holes. He has a dull look in his brown eyes.
Personality: He will rave to anyone who will listen. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has never given up on his poetry dream.
Motivation: He has a rivalry with the Church that dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 16000 cp. 3 Alchemist’s fire. 1 Antitoxin. 3 Smokesticks.
Roland Stanley, Male Human [Permalink]
Personal [hide]
Description: Standing 6'5", this man dresses well, wearing black shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.
History: Roland was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Cartwright for the past few years.
Motivation: He is greedy; and to be a dyer again
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Cartwright
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
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