Anselm Oakes, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a black coat over a pastel low-cut shirt, and a Stetson hat upon his head. His white hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.
Personality: He dislikes all the random violence that takes place in the east. He believes the world needs to unite to get rid of orcs once and for all.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he uses money and sex appeal to get what he needs
Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Enemies, Rich. Occupation: Gardener
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 18 (+4) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 1 Masterwork Common Melee.
Manfred Thackeray, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a well pressed and immaculate suit (or dress), and a wedding ring on his left hand. His hair is brown and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers; and regain custody of his son
Flaws: Disease. Bonds: In love, Attractive, Military, Family. Occupation: Bricklayer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 300 gp.
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heward was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Bonds: Rich, Immigrant, Attractive, Guardian, Adventurer, Family. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Trey Milton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of northern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Joker, Persistence. Bonds: Job, Immigrant. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Trey Merton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in white turtlenecks beneath a green coat with violet slacks. His black hair is knotted and matted. His amber eyes peer out from beneath his Stetson white hat.
Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Addict. Bonds: Immigrant, Religious, Mentor. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 10 pp.
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