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NPC Generator

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Advanced [show]


Theobald Benson, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He is wearing a long, white cloak. His red hair is heavily combed to the right. His eyes are brown and beady.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Glassblower. He then took over the family business and is one of the better Glassblower for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Racist, Disease. Bonds: Enemies, Job, Criminal record. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Theobald Benson, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)16 (+3) 8 (-1)14 (+2)
Skills Insight +1, Performance +4
Senses Passive Perception 9
Languages Common, Infernal, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 7000 sp. 1 Minor magic item.


Social Check DCs


Heward Washington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His blonde hair is kept up in a ponytail inside a broad hat. He has a tattooed face.

Personality: He acts crazy and hedonistic. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Scribe arts, while his father instructed him in etiquette, music and courtly manner. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He's looking for his big break.

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Slave, Adventurer, Rich. Occupation: Scribe

Voice: Low rumbling, strings words together

Attributes [hide]

Heward Washington, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. He has moderate length golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out; and to end his boredom

Ideals: Passionate, Gifted. Bonds: Attractive, Slave. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Drogo Denholm, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Nature +2, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is physically well-built. He wears his red hair up. He has gleaming, smiling brown eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He got into the Guard business at a young age. His childhood dream was to be a Knight, but he was a colossal failure. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and find a way to reverse the transformation of his brother

Ideals: Optimist. Flaws: Selfish. Bonds: Job, Family, Enemies. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Intimidation +1, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 80 pp.


Social Check DCs


Ernest Milton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is kept up in a ponytail inside a deerstalker hat. His eyes are a pleasant blue.

Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Ernest hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of drow; and he has money and likes to spend it

Ideals: Gifted, Justice. Bonds: Rich, Enemies, Attractive. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Ernest Milton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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