Kyle Perry, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He is well dressed, but even with his fine clothing he looks run-down. With a patchy silver beard and wild silver hair. He is very pretty but has cold, dead eyes.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised by priests from a young age. In his 15th year, his parents were killed by a goblins raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.
Motivation: He wants revenge against goblins; and he has passion for adventuring and risk
Bonds: Attractive, Enemies, Adventurer, Religious, Mentor. Occupation: Server
Voice: Relaxed voice
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp.
Godfrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has white hair. His green eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a ruthless business man, a trait he acquired from his father.
History: Godfrey was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is unsatisfied with his job.
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Nicholas Washington, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. He keeps his long chestnut hair kept up in a rat tail. This gray eyed southerner is not easily forgotten.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Nicholas is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He comes from a rich southern family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He uses money and sex appeal to get what he needs; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Emotional. Bonds: Attractive, Family, Rich, Immigrant. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Halfling, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp. Freshwater pearl (10 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Anthony Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is long and silver with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: His mother raised him in a mountain cabin. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy.
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Nature, Rich. Occupation: Architect
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2400 sp. 1 Half-Plate.
Hugh Tatum, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He is well dressed, but even with his fine clothing he looks run-down, and his gloved hand is found clutching a whip. He wears a broad hat to cover his moderate length auburn hair. He has gleaming, smiling hazel eyes.
Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's attracted to the PC; and to reunite with his absent father
Flaws: Disease. Bonds: Family, Rich, Has a crush. Occupation: Tanner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!