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NPC Generator

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Advanced [show]


Dustin Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a feathered hat to cover his moderate length silver hair. His eyes are amber and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To be a Architect again; and wants to open a new tavern

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Job. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Dustin Emsworth, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)4 (-3) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears silk and lounges about seductively. His hair is greying and his face has many wrinkles. His eyes are brown and catlike.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Detective, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Rich, Family. Occupation: Seamstress

Voice: Spits and sputters

Attributes [hide]

Hunter Rodney, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. 1 Smokesticks. 3 Thunderstones. 3 Tanglefoot bags.


Social Check DCs


Raymond Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of the sun god around his neck, and a nunchaku on his belt. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Family. Occupation: Servant

Voice: Whispers

Attributes [hide]

Raymond Remington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)12 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Silver pearl (70 gp).


Social Check DCs


Arnold Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gifted from a young age, Arnold studied abroad. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Athletic, Gifted. Bonds: Criminal record, Adventurer. Occupation: Shepherd

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Myerscough, Male Human Fighter 4
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +1

Possessions: 29000 cp. 1 Minor magic item.


Social Check DCs


Dean Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His long red hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Racist, Secretive. Bonds: Military. Occupation: Carpenter

Voice: Old Prospector

Attributes [hide]

Dean Clare, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Athletics +5, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 15000 cp. Deep blue spinel (500 gp). Aquamarine (500 gp).


Social Check DCs

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