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NPC Generator

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Advanced [show]


Alex Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde and very short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is afraid of women and trembles around them

History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic, Shy, Insane. Bonds: Attractive. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Alex Gentry, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)5 (-3) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Malachite (11 gp). Obsidian (11 gp). 2 Tanglefoot bags.


Social Check DCs


William Royal, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his brown hair well, parting it to the right. His eyes are gray.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: Many brigands want him driven away; and someone believes him a fraud

Ideals: Philantrophist. Bonds: Attractive, Enemies, Mentor. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

William Royal, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +3
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Gomory Tatum, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. He wears his blonde hair up in a very large beehive style do. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a great chef.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he feels threatened by others

Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Sailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Gomory Tatum, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 300 gp. Azurite (11 gp). 3 Smokesticks. 8 Acid flasks.


Social Check DCs


Hugh Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Unemployed. He is portly but not overly obese. He has red hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small desert village. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Joker, Philantrophist. Bonds: Attractive, Nature, Rich. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Hugh Thackeray, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)6 (-2) 12 (+1)5 (-3)
Skills Investigation +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Sardonyx (70 gp). Alexandrite (700 gp). 1 Chain shirt. 1 Darkwood Shield.


Social Check DCs


Dustin Brady, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears brown trousers with pastel and grey striped suspenders. He wears various colorful collared shirts. He has a long golden beard with little hanging trinkets. His ears are large.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Priest

Voice: French accent

Attributes [hide]

Dustin Brady, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 6 (-2)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. Blue quartz (15 gp). Tiger eye turquoise (15 gp). Blue quartz (15 gp).


Social Check DCs

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